UI/UX Designer – Systems & Implementation
Cold Symmetry is growing. We're currently hiring for multiple roles on Mortal Shell II.
Description
About the Role:
We’re looking for a UI/UX Designer with a solid grasp of Unreal Engine to support implementation, iteration, and bugfixing for Mortal Shell II’s user interface. You’ll work with existing UI systems and also contribute design thinking to ensure our interface is clean, functional, and immersive.
You’ll collaborate closely with other teams at the studio to bring menus, HUD, inventory, and in-game prompts to life and make sure they feel great to use.
This is a game dev role. We appreciate all creative backgrounds, but for this position, we’re specifically looking for candidates with prior game development experience. If you haven’t worked on a game (shipped or in development), this probably isn’t the right fit.
Has hands-on experience with Unreal Engine 5 UI tools (UMG, Blueprints). Understands UX best practices: layout, flow, responsiveness, accessibility. Is comfortable working within a pre-existing UI system and gradually owning more of it. Can debug interface issues and contribute to a clean final release. Is detail-oriented, eager to learn, and communicates well in a collaborative team. Has a strong interest in games and cares about delivering a refined player experience.