This is an excellent opportunity for an experienced Principal Level Designer to join an exciting new project and team, taking a guiding role in level design, world-building, and game structure on Unreal Engine 5 (UE5). The project is based at our studio in West Sussex. This can be discussed upon application.
The successful candidate will drive strong, compelling level design, that enhances in-game encounters and the overall experience. They will also be responsible for enabling the game's overarching structure and its world architecture to a high standard, working closely with the leads to come up with ideas and processes to help the team to deliver on this.
Experienced in UE4/5 Strong level of autonomy, can manage their own work, and act as a support for the team when needed Experienced building and owning more challenging levels for FPS characters Strong single-player experience building levels within a narratively driven mission-based structure A highly experienced level designer, with one or more shipped AAA titles in a level design role Proficient at crafting 3D spaces using Unreal based tools, geometry scripting, and or Whitebox quality-based assets Keen worldbuilding sensibilities that serve the gameplay requirements but also keeps in mind and compliments the artistic goals for the world