Big Time Studios is seeking a Lead Game Designer to spearhead the design and evolution of core gameplay systems for our next big project. This role will focus on balancing game mechanics, driving live operations, and leveraging analytics to optimize player engagement and retention. You will be responsible for iterating on progression, in-game economies, and live content updates to ensure long-term player engagement.
A BIT ABOUT US
We’re the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast—with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play.
• 7+ years of game design experience, with shipped titles in live-service games (MMOs, strategy games, RPGs, or similar). • Strong background in live operations and experience designing data-driven game updates that drive player retention. • Proficiency in game analytics and telemetry tools, with a track record of using player data to refine and improve game systems. • Deep understanding of in-game economies, balance, and progression systems, with experience in designing sustainable, engaging systems for online games. • Strong leadership and communication skills, with experience leading and mentoring design teams.